Finger Flashing is a puzzle/shooter hybrid released on the PSX in Japan by Affect in 1999. Affect is practically unknown outside Japan, although one of their games was released in the US as Phix: The Adventure in 2003 by Agetec Inc.
In Finger Flashing, you play as either the wizardess Poi or the bazooka-wielding Cyikke. Your objective is to prevent your enemies from reaching the bottom of the screen Your movement is restricted to six lanes left and right (no movement is allowed up or down), while your enemies march ever downwards to reach you, and it's up to you to stop them! But how, you ask? With the rules of rock, paper, scissors of course!
GAME MODES:
* STORY: In this mode, you choose a round in which to start, and then progress through each stage in the round until you've beaten it, at which point you move on to the next round. Your objective is simply to score as high as possible without dying.
* TIME TRIAL: This mode plays similarly to story mode, except instead of your objective being to get a high score, it is to finish a given round in the shortest possible amount of time.
* SCORE ATTACK (1,3,5): As the name implies, the point of this mode is to get as high of a score as you can in a limited amount of time (1, 3, or 5 minutes depending on what you choose)
* BATTLE: This competitive two-player mode has many ways to win and lose. A random stage is picked, and then it is played just like the standard game, however when an enemy reaches the back row it is not game over.
Manufacturer's description:
Everyone knows "Janken" puzzle shooter based on rules. Enemy piece to win the corresponding "goo", "scissors" "par" will enjoy the ease of just hit shots. 10 Round variety, equipped with 100 stages, trying to enjoy a new sense of scale puzzle game that can also meet a gripping two player.
Features: