Helioptile
#694
electric / normal
Type
0.5 m
Height
6 kg
Weight
Evolution Chain
- HelioptileGeneration VI
- HelioliskGeneration VI
Habitat
N/A
Moves
Name | Type | Cat. | Power | Acc. | PP |
---|---|---|---|---|---|
Pound | normal | 💥🤛 | 40 | 100% | 35 |
Razor Wind | normal | 🌀 | 80 | 100% | 10 |
Cut | normal | 💥🤛 | 50 | 95% | 30 |
Tail Whip | normal | 🔰 | – | 100% | 30 |
Surf | water | 🌀 | 90 | 100% | 15 |
Thunder Shock | electric | 🌀 | 40 | 100% | 30 |
Thunderbolt | electric | 🌀 | 90 | 100% | 15 |
Thunder Wave | electric | 🔰 | – | 90% | 20 |
Thunder | electric | 🌀 | 110 | 70% | 10 |
Dig | ground | 💥🤛 | 80 | 100% | 10 |
Toxic | poison | 🔰 | – | 90% | 10 |
Agility | psychic | 🔰 | – | – | 30 |
Quick Attack | normal | 💥🤛 | 40 | 100% | 30 |
Double Team | normal | 🔰 | – | – | 15 |
Light Screen | psychic | 🔰 | – | – | 30 |
Swift | normal | 🌀 | 60 | – | 20 |
Glare | normal | 🔰 | – | 100% | 30 |
Flash | normal | 🔰 | – | 100% | 20 |
Rest | psychic | 🔰 | – | – | 5 |
Rock Slide | rock | 💥🤛 | 75 | 90% | 10 |
Substitute | normal | 🔰 | – | – | 10 |
Snore | normal | 🌀 | 50 | 100% | 15 |
Protect | normal | 🔰 | – | – | 10 |
Mud Slap | ground | 🌀 | 20 | 100% | 10 |
Sandstorm | rock | 🔰 | – | – | 10 |
Endure | normal | 🔰 | – | – | 10 |
Swagger | normal | 🔰 | – | 85% | 15 |
Attract | normal | 🔰 | – | 100% | 15 |
Sleep Talk | normal | 🔰 | – | – | 10 |
Return | normal | 💥🤛 | – | 100% | 20 |
Frustration | normal | 💥🤛 | – | 100% | 20 |
Iron Tail | steel | 💥🤛 | 100 | 75% | 15 |
Hidden Power | normal | 🌀 | 60 | 100% | 15 |
Rain Dance | water | 🔰 | – | – | 5 |
Psych Up | normal | 🔰 | – | – | 10 |
Facade | normal | 💥🤛 | 70 | 100% | 20 |
Charge | electric | 🔰 | – | – | 20 |
Secret Power | normal | 💥🤛 | 70 | 100% | 20 |
Camouflage | normal | 🔰 | – | – | 20 |
Rock Tomb | rock | 💥🤛 | 60 | 95% | 15 |
Signal Beam | bug | 🌀 | 75 | 100% | 15 |
Shock Wave | electric | 🌀 | 60 | – | 20 |
U Turn | bug | 💥🤛 | 70 | 100% | 20 |
Magnet Rise | electric | 🔰 | – | – | 10 |
Dark Pulse | dark | 🌀 | 80 | 100% | 15 |
Dragon Rush | dragon | 💥🤛 | 100 | 75% | 10 |
Grass Knot | grass | 🌀 | – | 100% | 20 |
Charge Beam | electric | 🌀 | 50 | 90% | 10 |
Electro Ball | electric | 🌀 | – | 100% | 10 |
Low Sweep | fighting | 💥🤛 | 65 | 100% | 20 |
Round | normal | 🌀 | 60 | 100% | 15 |
Ally Switch | psychic | 🔰 | – | – | 15 |
Volt Switch | electric | 🌀 | 70 | 100% | 20 |
Bulldoze | ground | 💥🤛 | 60 | 100% | 20 |
Dragon Tail | dragon | 💥🤛 | 60 | 90% | 10 |
Electroweb | electric | 🌀 | 55 | 95% | 15 |
Wild Charge | electric | 💥🤛 | 90 | 100% | 15 |
Parabolic Charge | electric | 🌀 | 65 | 100% | 20 |
Electrify | electric | 🔰 | – | – | 20 |
Confide | normal | 🔰 | – | – | 20 |
Electric Terrain | electric | 🔰 | – | – | 10 |
Scale Shot | dragon | 💥🤛 | 25 | 90% | 20 |
Rising Voltage | electric | 🌀 | 70 | 100% | 20 |
Base Stats
HP
44
Attack
38
Defense
33
Sp. Attack
61
Sp. Defense
43
Speed
70
Total
289
Abilities
- Dry Skin
Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP.
- Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
- Solar Power
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
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