Horsea
They swim with dance-like motions and cause whirlpools to form. Horsea compete to see which of them can generate the biggest whirlpool.
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
If it senses any danger, it will vigorously spray water or a special type of ink from its mouth.
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its well-developed dorsal fin.
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.
When they're in a safe location, they can be seen playfully tangling their tails together.
Horsea eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
If Horsea senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fin on its back.
By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger.
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
Horsea makes its home in oceans with gentle currents. If this Pokémon is under attack, it spits out pitch-black ink and escapes.
They swim with dance-like motions and cause whirlpools to form. Horsea compete to see which of them can generate the biggest whirlpool.
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
If it senses any danger, it will vigorously spray water or a special type of ink from its mouth.
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its well-developed dorsal fin.
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.
When they're in a safe location, they can be seen playfully tangling their tails together.
Horsea eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
If Horsea senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fin on its back.
By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger.
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
Horsea makes its home in oceans with gentle currents. If this Pokémon is under attack, it spits out pitch-black ink and escapes.
They swim with dance-like motions and cause whirlpools to form. Horsea compete to see which of them can generate the biggest whirlpool.
Habitat
Sea
Moves
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Stats
Abilities
- Swift Swim
Doubles Speed during rain.
- Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
- Damp
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Types
water
Takes 2× damage from
grass
electric
Takes 1× damage from
normal
fighting
flying
poison
ground
rock
bug
ghost
psychic
dragon
dark
fairy
Takes ¼× damage from
steel
fire
water
ice
They swim with dance-like motions and cause whirlpools to form. Horsea compete to see which of them can generate the biggest whirlpool.
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
If it senses any danger, it will vigorously spray water or a special type of ink from its mouth.
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its well-developed dorsal fin.
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.
When they're in a safe location, they can be seen playfully tangling their tails together.
Horsea eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
If Horsea senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fin on its back.
By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger.
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
Horsea makes its home in oceans with gentle currents. If this Pokémon is under attack, it spits out pitch-black ink and escapes.
They swim with dance-like motions and cause whirlpools to form. Horsea compete to see which of them can generate the biggest whirlpool.
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
If it senses any danger, it will vigorously spray water or a special type of ink from its mouth.
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its well-developed dorsal fin.
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.
When they're in a safe location, they can be seen playfully tangling their tails together.
Horsea eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
If Horsea senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fin on its back.
By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger.
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
Horsea makes its home in oceans with gentle currents. If this Pokémon is under attack, it spits out pitch-black ink and escapes.
They swim with dance-like motions and cause whirlpools to form. Horsea compete to see which of them can generate the biggest whirlpool.
Abilities
- Swift Swim
Doubles Speed during rain.
- Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
- Damp
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.