Pidgey
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand.
Very docile. If attacked, it will often kick up sand to protect itself rather than fight back.
It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand.
Common in grassy areas and forests, it is very docile and will chase off enemies by flapping up sand.
It rapidly flaps its wings in the grass, stirring up a dust cloud that drives insect prey out into the open.
Pidgey has an extremely sharp sense of direction. It is capable of unerringly returning home to its nest, however far it may be removed from its familiar surroundings.
Does not like to fight. It hides in tall grass and so on, foraging for food such as small bugs.
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand.
Very docile. If attacked, it will often kick up sand to protect itself rather than fight back.
It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand.
Common in grassy areas and forests, it is very docile and will chase off enemies by flapping up sand.
It rapidly flaps its wings in the grass, stirring up a dust cloud that drives insect prey out into the open.
Pidgey has an extremely sharp sense of direction. It is capable of unerringly returning home to its nest, however far it may be removed from its familiar surroundings.
Does not like to fight. It hides in tall grass and so on, foraging for food such as small bugs.
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
Habitat
Forest
Moves
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Stats
Abilities
- Keen Eye
Prevents accuracy from being lowered.
- Tangled Feet
Doubles evasion when confused.
- Big Pecks
Protects against Defense drops.
Types
normal
flying
Takes 2× damage from
rock
electric
ice
Takes 1× damage from
normal
fighting
flying
poison
steel
fire
water
psychic
dragon
dark
fairy
Takes ½× damage from
bug
grass
Takes ¼× damage from
ground
ghost
Breeding
Egg Groups:
Egg Cycles:
15 cyclesIt is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand.
Very docile. If attacked, it will often kick up sand to protect itself rather than fight back.
It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand.
Common in grassy areas and forests, it is very docile and will chase off enemies by flapping up sand.
It rapidly flaps its wings in the grass, stirring up a dust cloud that drives insect prey out into the open.
Pidgey has an extremely sharp sense of direction. It is capable of unerringly returning home to its nest, however far it may be removed from its familiar surroundings.
Does not like to fight. It hides in tall grass and so on, foraging for food such as small bugs.
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand.
Very docile. If attacked, it will often kick up sand to protect itself rather than fight back.
It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand.
Common in grassy areas and forests, it is very docile and will chase off enemies by flapping up sand.
It rapidly flaps its wings in the grass, stirring up a dust cloud that drives insect prey out into the open.
Pidgey has an extremely sharp sense of direction. It is capable of unerringly returning home to its nest, however far it may be removed from its familiar surroundings.
Does not like to fight. It hides in tall grass and so on, foraging for food such as small bugs.
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
Abilities
- Keen Eye
Prevents accuracy from being lowered.
- Tangled Feet
Doubles evasion when confused.
- Big Pecks
Protects against Defense drops.