Probopass
It is able to emit powerful magnetism, allowing it control over the iron sand that forms its luscious mustache. Using this iron sand, Probopass forms hard stones with which it smites its prey.
It exudes strong magnetism from all over. It controls three small units called Mini-Noses.
It freely controls three small units called Mini-Noses using magnetic force.
It controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.
It radiates such a powerful magnetic field that nearby electrical appliances become unusable.
The main body controls three mobile units called Mini-Noses, which it maneuvers to catch prey.
Although it can control its units known as Mini-Noses, they sometimes get lost and don’t come back.
It uses three small units to catch prey and battle enemies. The main body mostly just gives orders.
It is able to emit powerful magnetism, allowing it control over the iron sand that forms its luscious mustache. Using this iron sand, Probopass forms hard stones with which it smites its prey.
It exudes strong magnetism from all over. It controls three small units called Mini-Noses.
It freely controls three small units called Mini-Noses using magnetic force.
It controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.
It radiates such a powerful magnetic field that nearby electrical appliances become unusable.
The main body controls three mobile units called Mini-Noses, which it maneuvers to catch prey.
Although it can control its units known as Mini-Noses, they sometimes get lost and don’t come back.
It uses three small units to catch prey and battle enemies. The main body mostly just gives orders.
It is able to emit powerful magnetism, allowing it control over the iron sand that forms its luscious mustache. Using this iron sand, Probopass forms hard stones with which it smites its prey.
Habitat
N/A
Moves
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Stats
Abilities
- Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
- Magnet Pull
Prevents steel opponents from fleeing or switching out.
- Sand Force
Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Types
rock
steel
Takes 2× damage from
fighting
ground
water
Takes 1× damage from
ghost
steel
fire
grass
electric
dark
Takes ½× damage from
rock
bug
psychic
ice
dragon
fairy
Takes ¼× damage from
normal
flying
poison
Breeding
Egg Groups:
Egg Cycles:
20 cyclesIt is able to emit powerful magnetism, allowing it control over the iron sand that forms its luscious mustache. Using this iron sand, Probopass forms hard stones with which it smites its prey.
It exudes strong magnetism from all over. It controls three small units called Mini-Noses.
It freely controls three small units called Mini-Noses using magnetic force.
It controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.
It radiates such a powerful magnetic field that nearby electrical appliances become unusable.
The main body controls three mobile units called Mini-Noses, which it maneuvers to catch prey.
Although it can control its units known as Mini-Noses, they sometimes get lost and don’t come back.
It uses three small units to catch prey and battle enemies. The main body mostly just gives orders.
It is able to emit powerful magnetism, allowing it control over the iron sand that forms its luscious mustache. Using this iron sand, Probopass forms hard stones with which it smites its prey.
It exudes strong magnetism from all over. It controls three small units called Mini-Noses.
It freely controls three small units called Mini-Noses using magnetic force.
It controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.
It radiates such a powerful magnetic field that nearby electrical appliances become unusable.
The main body controls three mobile units called Mini-Noses, which it maneuvers to catch prey.
Although it can control its units known as Mini-Noses, they sometimes get lost and don’t come back.
It uses three small units to catch prey and battle enemies. The main body mostly just gives orders.
It is able to emit powerful magnetism, allowing it control over the iron sand that forms its luscious mustache. Using this iron sand, Probopass forms hard stones with which it smites its prey.
Abilities
- Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
- Magnet Pull
Prevents steel opponents from fleeing or switching out.
- Sand Force
Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.