Skeledirge

#911
Skeledirge
fire / ghost
Type
1.6 m
Height
326.5 kg
Weight

Evolution Chain

The fiery bird changes shape when Skeledirge sings. Rumor has it that the bird was born when the fireball on Skeledirge’s head gained a soul.

Habitat

N/A

Moves

NameTypeCat.PowerAcc.PP
Tackle
normal
💥🤛40100%35
Body Slam
normal
💥🤛85100%15
Take Down
normal
💥🤛9085%20
Leer
normal
🔰100%30
Bite
dark
💥🤛60100%25
Roar
normal
🔰20
Sing
normal
🔰55%15
Ember
fire
🌀40100%25
Flamethrower
fire
🌀90100%15
Hyper Beam
normal
🌀15090%5
Solar Beam
grass
🌀120100%10
Fire Spin
fire
🌀3585%15
Earthquake
ground
💥🤛100100%10
Dig
ground
💥🤛80100%10
Night Shade
ghost
🌀100%15
Lick
ghost
💥🤛30100%30
Fire Blast
fire
🌀11085%5
Rest
psychic
🔰5
Substitute
normal
🔰10
Curse
ghost
🔰10
Protect
normal
🔰10
Scary Face
normal
🔰100%10
Mud Slap
ground
🌀20100%10
Outrage
dragon
💥🤛120100%10
Endure
normal
🔰10
Sleep Talk
normal
🔰10
Encore
normal
🔰100%5
Sunny Day
fire
🔰5
Crunch
dark
💥🤛80100%15
Shadow Ball
ghost
🌀80100%15
Heat Wave
fire
🌀9590%10
Will O Wisp
fire
🔰85%15
Facade
normal
💥🤛70100%20
Helping Hand
normal
🔰20
Imprison
psychic
🔰10
Hyper Voice
normal
🌀90100%10
Blast Burn
fire
🌀15090%5
Overheat
fire
🌀13090%5
Flare Blitz
fire
💥🤛120100%15
Seed Bomb
grass
💥🤛80100%15
Earth Power
ground
🌀90100%10
Giga Impact
normal
💥🤛15090%5
Shadow Claw
ghost
💥🤛70100%15
Thunder Fang
electric
💥🤛6595%15
Fire Fang
fire
💥🤛6595%15
Zen Headbutt
psychic
💥🤛8090%15
Flame Charge
fire
💥🤛50100%20
Round
normal
🌀60100%15
Hex
ghost
🌀65100%10
Incinerate
fire
🌀60100%15
Fire Pledge
fire
🌀80100%10
Heat Crash
fire
💥🤛100%10
Snarl
dark
🌀5595%15
Disarming Voice
fairy
🌀4015
Stomping Tantrum
ground
💥🤛75100%10
Poltergeist
ghost
💥🤛11090%5
Scorching Sands
ground
🌀70100%10
Tera Blast
normal
🌀80100%10
Torch Song
fire
🌀80100%10
Alluring Voice
fairy
🌀80100%10
Temper Flare
fire
💥🤛75100%10

Base Stats

HP
104
Attack
75
Defense
100
Sp. Attack
110
Sp. Defense
75
Speed
66
Total
530

Abilities

  • Blaze

    Strengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.

  • Unaware

    Ignores other Pokémon's stat modifiers for damage and accuracy calculation.

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